This game absorbed quite a bit of my time before work. I like how new enemies became introduced over time and the permanence of crop-loss.
This game absorbed quite a bit of my time before work. I like how new enemies became introduced over time and the permanence of crop-loss.
Hey... I ain't gonna judge, it was still fun
Whole lotta fun. Becomes an awesome mess once you’ve got enough little guys
That was awesome!
It's awesome how you added some threat to asteroids! Though, I think damage tracking could be a bit better - I never quite know how close I am to death.
Thanks so much for the feedback and 5 stars dude! Next update I'll add a health bar, anything else you would like me to add? :)
Took me a sec to figure this out, but this is an amazing tribute. Reminds me to appreciate all of the memories I've created on this site ever since I found it looking for some specific Matrix Parody...
I still haven't enjoyed my asparagus yet...
is the bratwurst an actual option or did you forget about it?
No! There is a screen with the option however the button doesn't work... Because I forgot about it... Zebratwurst is the punchline.
I like it, it's very well made. The visuals are very appealing and the game itself functions in a way that I would hope for. The importance of reloading is great and it usually doesn't have a place in 2D Shooter/Platformers, So that itself is both refreshing and exciting. The Controls however could use some work. Aside from their awkward positions, the actions and instructions are a little too obscured for my liking. It is definitely standard practice to include controls in the description, but I feel that it is faulty when the description is the only clear option for checking your player input.
Age 29, Other
unemployed ;)
Joined on 9/11/16